(Week 1 – Day 2) – ToweRing
by Grungi
(Cross-posted from http://www.1monthgame.com/blog/week-1-day-1-towering/)
Today, I made some initial tests with the baking of ambient occlusion (as I want to have something that is mostly devoid of textures). But apparently somewhere between Blender and Panda3D, texture coordinates get mixed up…
I was on my laptop today, so I will use my more powerful desktop to experiment with other shading techniques. I will also try to include a controllable character.
Something went wrong there…