(Week 1 – Day 4) – ToweRing

by Grungi

Well, so I have a character running in circle around a scene, and my first tests seem to indicate that using sprites for the character won’t interfere with the shaders I plan to use. I found a (very good) placeholder on OpenGameArt.org, and will keep using it throughout most of the development, until I can come up with something of the same level.
It runs !
The plan for tomorrow is to turn off the fancy shaders, and get down to the core mechanics of the game. So the next screenshot will probably much less dramatic, and only show our character standing on a plane. Exciting !