(Week 1 – Day 4) – ToweRing

(Cross-posted from http://www.1monthgame.com/blog/week-1-day-4-towering/) Well, so I have a character running in circle around a scene, and my first tests seem to indicate that using sprites for the character won’t interfere with the shaders I plan to use. I found a (very good) placeholder on OpenGameArt.org, and will keep using it throughout most of the development, until I […]